Project Overview

Block

Reclaim your neighborhood
one block at a time.

Duration

3 Weeks

My Role

UX Research, UX Design
Prototyping

Platform

Mobile Responsive Website

Challenge

Our team was tasked with creating a responsive website.
We focused on the impacts of gentrification to find solutions that helped reverse some of the harm that gentrification has on black and brown communities.

My Contributions

  • Lead Interaction Designer alongside three other designers
  • I conducted user interviews, ideated features, created our persona
  • prototyped both the mid and high fidelity wireframes
  • led two rounds of usability tests on our prototype.

Solution

Block is a website that gives people a way to engage with and empower their community by using their voices.

Understand

Understanding Gentrification

As a team we discussed gentrification and made hypothesis and assumptions about gentrification.

Here's what we thought:
  • People want to know when about plans for new development happening near and in  their neighborhoods and communities.
  • People don't like gentrification because of its negative impacts and changes to their community.
  • People are frustrated by the lack of control they have over new developments in their communities.

Interviews

Although The team had assumptions, to better understand how gentrification affects people we needed to talk to people living in gentrifying areas.
We selected five people who lived in a growing city, had witnessed or experienced gentrification, and were familiar with the concept of gentrification. The interviews told us about their living situation, the culture of their neighborhood, their goals of being homeowners, having a lack of control over their situation, and feeling like their city prioritized economies over residents.

Empathize

Wassup Garret !

We Created our persona Garret from the data we gathered during user interviews. Creating Garret helps us understand our users’ needs, experiences, behaviors, and goals. Garret’s needs, goals & paint points remind us why so we know what to create.

Journey Map

To understand Garret better, Our team created a visual timeline or a journey map. The journey map helped us understand what people who live in gentrified neighborhoods go through while trying to complete everyday tasks or accomplish their goals.

We wanted everyone on our team to envision his experience to gain a more holistic view of what living in a gentrified neighborhood is like.

We marked different actions that Garret would take, tracked his emotional response , and also listed various pain points he may feel throughout the process.

Ideate

Block's Features

Local Government


The government information page enables people to see who their local government officials are and easily communicate with them.
People want a way to participate in their local community and interact directly with city officials to voice their frustrations and concerns.

Construction

The Construction page shows new upcoming and ongoing construction. It also gives people the ability to voice their construction-specific complaints.

Local Buisness

The Local business page gives people information about businesses in their area. They can leave reviews, share, and find out about events. Bringing awareness and support to the businesses around them, they are helping to preserve the local culture.

Design

Style Guide

Test

Can people living in gentrified neighborhoods figure out Block?

Our team conducted usability testing of our Mid Fi Wireframes. We asked users to complete 4 Tasks and observed them as they navigated through the site.
People had difficulty navigating through the local government page.

Next Steps

Handoff

The team was excited to handoff the prototype and spec doc to the Development team to build out the designs. We put together a zeplin file and handed this design off to the dev team to create our website. Working with developers gave a new perspective on how to design.

They asked us questions we never thought of. The front-end devs told us
how many shades of green we used in our design & highlights all of our typos. The back-end devs asked us where the information was coming from. Overall the experience gave me new things to consider when designing.

Mobile Prototype

Desktop Prototype